electric beach

Christian Schormann

Tuesday, March 9, 2010

Michael Klucher on XNA Game Studio for Windows Phone

Michael Klucher just posted about XNA Game Studio 4.0 for Windows Phone. It has its first outing at GDC in San Francisco this week.

For more on Windows Phone 7, here are a number of people from the Windows Phone 7 Series Dev Team on Twitter:

(@ckindel) (@shawnhargreaves) (@ozymandias) (@ai) (@lokeuei) (@mklucher) and  (@cschormann)

Looking forward to seeing you at Mix next week or online here, or at http://live.visitmix.com with lots of more info…

posted by cs at 09:33  

Thursday, March 4, 2010

Windows Phone 7 Series Live QA tonight at 6pm PST

Tonight, there is a live QA session about Windows Phone 7 Series @wp7dev, on Twitter, 6pm

Update 3/5/2010: Find the timeline from yesterday’s session at http://twitter.com/wp7dev

posted by cs at 17:55  

Thursday, March 4, 2010

Windows Phone 7 Series for Designers and Developers

Yes, I know, there have been sooooo many rumors everywhere. But this evening Charlie Kindel, evangelist-in-chief for all things Windows Phone 7 Series, shared a little more about the strategy of the new platform, just in time to set the stage for Mix…

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posted by cs at 17:52  

Friday, February 19, 2010

Luke Wroblewski on Windows Phone 7 Series UX

Yahoo’s Chief Design Architect, Luke Wroblewski, put together a blog post that comments on the use of animation in Windows Phone 7 Series, including an interesting sampler of video snippets illustrating his points. 

Read the article here

posted by cs at 17:20  

Tuesday, February 16, 2010

Windows Phone 7 Series: An Exciting Journey

This is an exciting time for designers of user experience. Our world is bursting from its seams, and I think we have an exciting journey ahead of us (see also this post):

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posted by cs at 01:16  

Monday, February 15, 2010

Announced: Windows Phone 7 Series

This morning, in a continent far away, Steve Ballmer announced Windows Phone 7 Series. I am very excited about the new phone.

WindowsPhone7Series

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posted by cs at 10:19  

Monday, February 8, 2010

SketchFlow: Exploring Ideas

SketchFlow, the prototyping environment in Expression Blend, lets you build deep, dynamic prototypes with a lot of “real” interactivity.

Sometimes, these deep prototyping abilities make it easy to forget about another side of SketchFlow – the side that lets you explore and “mind map” ideas without having to think about UI details earlier than you need to.

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posted by cs at 06:36  

Friday, November 20, 2009

SketchFlow: Including Multiple Tab Content In Word Export

At PDC, a customer told me about a prototype he had built using several tab controls. He then asked me how one could include the content of different tabs of a tab control in the Microsoft Word documents that the SketchFlow Word Export creates – normally, only the tab set to visible at design time is shown.

It did not occur to me the moment that customer asked me, but there is actually a simple way to make multiple tabs of a screen appear in the Word output. The idea is very simple – just create a visual state for each tab you want to show, and edit the state so that the desired tab is shown. (more…)

posted by cs at 16:54  

Wednesday, November 18, 2009

Updated PDC Demo Project

I just updated the PDC demo project at http://electricbeach.org/files/SnowboardSketch_Demo_PDC.zip

The original post contained some references to the Expression Blend sample behaviors (which you can download at expressionblend.codeplex.com), but it seemed easier to make the project stand-alone by removing the references, as the samples were only used to show of the MouseGestureTrigger.

If you do want to play with that (which is great fun), just download the sample project on its own.

Regards,
    CS

posted by cs at 09:33  

Wednesday, November 18, 2009

Sample Project from PDC09 Talk – and Many Links on Behaviors

UPDATE 11/18 - Re-posted the demo project, removing references to the expression behavior samples. This removes the MouseGestureTrigger demo, but should make the project work stand-alone. If you want to play with the mouse gesture trigger, download the samples from expressionblend.codeplex.com separately, please.

Thanks to all of you that visited my talk at PDC09. I was really happy to see such a large audience and so much interest in prototyping with SketchFlow, and in the opportunities for developers to extend SketchFlow to make it possible for designers to create rich interactivity without code.

In this post: A link to the demo project, and many other links that help you getting started with writing your own behaviors.

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posted by cs at 00:58  
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