The mission of the Expression team at Microsoft is to deliver great tools that enable designers and developers to create outstanding user experiences.
As I wrote in a previous post, the Expression at Microsoft team is hiring for a number of positions across the team, including product design, PM, UX, dev and test.
Here are links to the different job descriptions of some of the open PM and UX jobs. If you are interested in building great design and development tools and you have the right skills, we’d love to hear from you.
The mission of the Expression team at Microsoft is to deliver great tools that enable designers and developers to create outstanding user experiences. We are currently working on a number of really interesting and challenging things – and we have some open positions to fill in development, test and program management.
This morning one of my colleagues stepped in my office and handed me an elegant curved device from metal and glass. You of course guessed it, it was an iPad, for my curious eyes and hands to play with.
First thing I did was to fire up the Notes application. I looked at the header bar and blinked. But the header bar still appeared rendered as faux leather complete with seams.
Michael Smuga, Albert Shum and Chad Roberts have a talk at Mix about Windows Phone UI and Design Language. The talk is in Mandalay Ballroom A from 3:30pm to 4:30pm.
Like all mix videos, it will also be made available as online video at http://live.visitmix.com.
Yahoo’s Chief Design Architect, Luke Wroblewski, put together a blog post that comments on the use of animation in Windows Phone 7 Series, including an interesting sampler of video snippets illustrating his points.
Read the article here
This is an exciting time for designers of user experience. Our world is bursting from its seams, and I think we have an exciting journey ahead of us (see also this post):
SketchFlow, the prototyping environment in Expression Blend, lets you build deep, dynamic prototypes with a lot of “real” interactivity.
Sometimes, these deep prototyping abilities make it easy to forget about another side of SketchFlow – the side that lets you explore and “mind map” ideas without having to think about UI details earlier than you need to.
Shown for the first time publicly today at Mix 2009 in Las Vegas, SketchFlow is a fun, informal, flexible, quick and powerful way to sketch and prototype rich, dynamic interactivity with Expression Blend.
The supported vocabulary of user experience has been surprisingly stable over the last two decades. I believe that over the next 10 years we will experience a more exciting journey.
In the Mix 2007 keynote, Metalliq demonstrated a video editing application under the somewhat unexpected name Top Banana. This application was based on Video Table, the outcome of a few days of casual experimentation in 2006. This post gives a short description of the idea behind Video Table, and of some of the ideas in the original prototype that were not shown in Top Banana.