electric beach

Christian Schormann

Friday, April 18, 2008

Welcome to electric beach

I make software tools for artists for a living. Today, I work on software for user experience design. Before that, my toys have been high-end video editing and compositing systems (including Jaleo, Softimage|DS, and Avid Liquid). I have also been involved with 3D animation and music software, and with an early web video effort during the first dotcom bubble.

I am a toolmaker out of passion - the right tools give wings to our imagination and let us create things way beyond what our hands can achieve.

Over the years I have had the opportunity to see many aspects of software development hands-on, including product design, development, various levels of management, CTO-style work, and business and strategy planning.

My educational background is mostly in music, and I still write music when I can. See the music page on this site, but entry is at your own peril. You have been warned. 

I am part of the Expression team at Microsoft – a wonderful team, talented and passionate. Our mission is to deliver tools that enable designers to create outstading user experiences. We want to push boundaries with our own tools, but even more we want to enable the creative community to do so. See what we do at:

www.microsoft.com/expression

Within the Expression team, I am responsible for product planning and product definition of Expression Blend and Design, and I work on long term product strategy of the Expression suite as a whole.

I hope you will enjoy the electric beach.

Regards,
    Christian Schormann 

posted by cs at 00:41  

2 Comments

  1. So glad to learn that there’s someone with real design experience in a design industry working on Blend. As a former video/effects editor I surely hope you can bring some of your Softimage experience to Blend.

    Some things that drive me crazy I hope you can persuade someone to fix:
    - jump to next/previous keyframe on storyboards
    - multi-monitor capable — ability to use two monitors effectively, with the artboard in one and control panels and the animation timeline on another
    - better presentation of the tool palettes – the current design requires way too much mousing

    As far as Design, I hope you have some plans for it as well. I’m not an artist, but even with my limited experience with Illustrator, I find Design lacking. The inability to draw art on exact pixel boundaries is especially frustrating. I appreicate Design’s simplicity but it doesn’t seem very well matched with Blend’s needs.

    Please confer with power users of Illustrator, Corel or Xara as you move ahead with Design. Artists will be lost in Blend so it’s important to come up with an art tool they feel good about!

    Thanks for the great posts!

    Comment by dex3703 — June 17, 2008 @ 09:05

  2. Thanks for your comments, and thanks for your feedback & suggestions.

    Comment by cs — June 18, 2008 @ 09:54

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