In the previous installment of this series on path layout, I explained how to add a rotation offset to an element in the list box while keeping well-fitting highlights. I also promised that I’d explain in greater depth what is going on.
As a side benefit, you will also learn how to change these pesky blue selection highlights of a list box.
The next post in this series will be back to focusing on path layout itself.
Ok, I’m back for part II of my short series of posts on path layout (see here for part I). Let’s continue where we ended last time:
At Mix, in Las Vegas, we just introduced Blend 4. One of the new features that got great excitement is path-based layout. Let me tell you a bit more about it
I just updated the PDC demo project at http://electricbeach.org/files/SnowboardSketch_Demo_PDC.zip
The original post contained some references to the Expression Blend sample behaviors (which you can download at expressionblend.codeplex.com), but it seemed easier to make the project stand-alone by removing the references, as the samples were only used to show of the MouseGestureTrigger.
If you do want to play with that (which is great fun), just download the sample project on its own.
UPDATE 11/18 - Re-posted the demo project, removing references to the expression behavior samples. This removes the MouseGestureTrigger demo, but should make the project work stand-alone. If you want to play with the mouse gesture trigger, download the samples from expressionblend.codeplex.com separately, please.
Thanks to all of you that visited my talk at PDC09. I was really happy to see such a large audience and so much interest in prototyping with SketchFlow, and in the opportunities for developers to extend SketchFlow to make it possible for designers to create rich interactivity without code.
In this post: A link to the demo project, and many other links that help you getting started with writing your own behaviors.
In a previous post last week I posted a sample for a behavior for conditional navigation by using a global state object. Just a few days later, we got a question on how to represent and reflect user roles (or other global state) in a SketchFlow application. This article shows a simple example how this can be done. There are many possible extensions and variations on this technique, but in this post I can’t do more than show a simple starting point.
Yesterday, somebody asked me how to do conditional navigation in SketchFlow. Out of the box, there is no built-in behavior to do conditional navigation, but the good news is that it is not hard to write one. Here is an example for how to do it.
Right before the weekend, another post on Behaviors…
In my last post, I discussed a few of the building blocks of the Behaviors mechanism in Blend 3: Triggers, Actions and Behaviors. I also talked a little bit about the Source for Triggers and the Target for actions. Let’s jump right into a sample.