Sorry for the long delay. Here’s another installment of my series on path-based layout.
In our demo at Mix 2010, we showed that path layout can also provide a neat stand-in for some features that are missing from the Silverlight runtime: Motion path and text on a path.
Let me show you how these are done. Also, I’m going to give you a sneak preview on some other more advanced stuff you can do with path layout that my colleague Joanna Mason is going to blog about in detail soon…
Here’s a great blog post from Jocelyn of the Microsoft Innovation Centre in Singapore, showing you how to do panoramic navigation for Windows Phone in Expression Blend, including a nice little behavior library for flick gestures.
Oh, almost forgot the link
In today’s installment of my series on path-based layout, let me show you that path-based layout can actually be used for dynamic, resizable layout
Since we introduced the Blend 4 add-in for Windows Phone at Mix, several people have asked me how to use SketchFlow to work on Windows Phone projects.
Ok, I’m back for part II of my short series of posts on path layout (see here for part I). Let’s continue where we ended last time:
At Mix, in Las Vegas, we just introduced Blend 4. One of the new features that got great excitement is path-based layout. Let me tell you a bit more about it
Here are two great blog posts on Expression Blend 4:
- The first is by Kenny Young, Wizard of Layout on the Expression Blend team. Kenny describes dynamic layout, transitions and layout morphing in Expression Blend in great detail. A detailed sample project comes with the post.
- The second post is by Pete Blois, Lead Program Manager on the Blend team. Pete shows you an example for how to create physics-based games for Windows Phone and Silverlight. Pete shows how Blend can be used as a great level editor for 2D game design.
Windows Phone is an amazing platform to use and to design applications for. We are very proud to make a preview version of authoring for Windows Phone available with Expression Blend 4. Downloads will be available around 10:45am today at http://developer.windowsphone.com.
For those of you who have already been using Blend for designing applications for Silverlight or WPF, creating applications for Windows Phone will be a very familiar experience: Basically, authoring is almost entirely identical with the design experience for Silverlight. All your existing skills are still valid, and you can be immediately productive for the new Windows Phone platform.
For an overview of some of the news on Blend 4 in general, please see this post…
Yes, I know, there have been sooooo many rumors everywhere. But this evening Charlie Kindel, evangelist-in-chief for all things Windows Phone 7 Series, shared a little more about the strategy of the new platform, just in time to set the stage for Mix…